New Content
- new SFX for burst rifle gunshot
Balance Changes
- Wave minion (regular and heavy) damage scaling per wave decreased to 1.2% (was 2.4%)
- Regular wave minion weapon’s Structure Damage Multiplier increased to 1.5 (was x1)
- Wave Minions now have scaling Ichor Rewards (+1% per wave spawn)
- Energy Regen Gear Specs can now have decimals. Energy Regen gear spec is now +0.5 (was +1)
- Healing beacon – beacon health reduced to 1000 at all tiers (was 2000 to 6000)
- Energy Generator – Energy Regen changed to (1, 2.5, 4, 5.5, 6) was (1, 2, 4, 6, 9
- Energized Plating and Medic Implant – Energy Regen changed to (1.1, 1.2, 1.3, 1.4, 1.5) was (1 at all tiers)
- Energy Scavenger – Energy Regen reduced to 0 (was 1). Max Energy increased to (40, 70, 100, 130, 160) was (30, 60, 90, 120, 150)
- Energy Recycler – Energy Regen increased to (1.2, 1.4, 1.6, 1.8, 2.0) was (1 at all tiers)
- BioFuel Converter – Energy regen now (1.1 to 1.5) was (flat 1)
- Energy Accelerator – energy regen changed to (1.2 to 2) was (1 to 6)
Bug Fixes
- Bug fix – tutorial hint pop ups causing player to lose input control
- Wave Minions now have scaling Ichor Rewards (+1% per wave spawn)
- Fixed bug – client side players can continue moving their mouse while Smash Ability animation is playing, thereby changing where the ability lands