The hitscan weapon rework is here! Improvements to gunplay net code will be rolling out over the next couple of weeks alongside any necessary hitscan bug fixes, so give us feedback on Reddit and in Discord!
New Content
- New passive item – Energized Plating (armor and energy max)
- New passive item – Regenerating Armor (Health Regen and Armor)
Stat Changes
- Lifesteal Augment – Lifesteal % increased to (5, 10, 15, 20, 25), was (5, 7, 10, 12, 15)
Bug Fixes
- Fixed bug where Wrist Rocket was accidentally removed from the game
- Fixed Flamethrower ability not working
Miscellaneous
- Revenant Bots now appear in the killfeed.
- Revenant bots get killstreaks and bounties.
- Revenant Bots now use a respawn timer instead of instantly respawning all the time
- Casting “Viper Rounds” and “Incendiary Rounds” now prevent the player from shooting until done casting
- Weapons will use hit-scan instead of projectile hit-registration
Join us every Wednesday and Saturday for community playtests at 7 PM EST!