This patch adds a new mechanic to Towers. Towers will now deal increasing amounts of Damage and Armor Piercing with each consecutive shot against a particular character.

Stat Changes

  1. Exo Plating – increased ichor cost to (350, 450, 550, 650, 750) was (200, 300, 400, 500, 600)
  2. Reinforced Weave – increased ichor cost to (350, 450, 550, 650, 750) was (300, 400, 500, 600, 700)
  3. Towers now deal an additional 8 Armor Piercing per consecutive shot, and an extra 6 Physical Damage per consecutive shot.
  4. Flamethrower ability now has 80% Ability Synergy (had 0% before)

Bug Fixes

  1. Loading from lobby to district map should remove the loadout editor if it is on screen
  2. Possible fix for the bug where minions would run past Towers / enemy characters instead of attacking

Miscellaneous

  1. Training Hub – Practice Mode card will now open Shooting Range map
  2. Lobby now shows a player’s active loadout’s abilities’ icons underneath their username
  3. Removed Force Field Fence from game
  4. New reload SFX for Launcher and Heavy Rifle
  5. Improved Sprint animation blending
  6. Improved weapon aiming animations