Skip to main content

New Content

  1. Anti Matter Grenade (ability) – grenade that deals Energy Damage and applies a de-buff reducing enemy healing.

Stat Changes

  1. Healing Capstone – Ichor Cost increased to 2500 (was 2000)
  2. Ultra Reactor – Ichor Cost increased to 2200 (was 2000)
  3. Smart Gun Ability – Bonus Damage decreased to (4, 8, 12, 16, 20)% was (5, 10, 15, 20, 25)%
  4. All Consumables now cost 0 Ichor (free)
  5. Increased Orbital Strike’s cooldown to 2 seconds from 1 seconds
  6. Damage Coils – Cost reduced to (300, 450, 600, 750, 900) was (400, 600, 800, 1000, 1200)
  7. Healing Aura Item – Healing Per Second reduced to (4, 8, 12, 16, 20) was (5, 10, 15, 20, 25)
  8. Health Regen Self Item – Healing Per Second reduced to (4, 8, 12, 16, 20) was (5, 10, 15, 20, 25)
  9. Vital Clip – reduced Ichor cost and increased Bonus Weapon damage per tier
  10. Smart Gun Ability – Ichor Cost increased to (400, 600, 800, 1000, 1200) was (300, 500, 700, 900, 1100)
  11. Smart Gun Ability – Cooldown increased to (20, 18, 16, 14, 12) was (10, 10, 10, 10, 10)
  12. Lowered cost of Damage Coils and increased the bonus weapon damage on it. Same for Puncturing rounds
  13. Bulwark ability – Larger model
  14. Grapple Hook – Cooldown decreased to (24, 21, 18, 15, 12) was (22, 21, 20, 19, 18)
  15. Wave Minion – starting health decreased to 500 (was 1000)
  16. Heavy Wave Minion – starting health increased to 600 (was 500)
  17. Rogue Minion – Damage Scaling decreased to 5% per reset (was 15%)
  18. Rogue Minion – Health Scaling decreased to 10% per reset (was 20%)
  19. Nanoweave now has +1 Health Regen (same for all tiers)
  20. Anti Energy Vitality now has +1 Health Regen (same for all tiers)
  21. Caster Vitality now has +1 Health Regen (same for all tiers)
  22. Vital Plating now has +1 Health Regen (same for all tiers)

Bug Fixes

  1. Fixed bug – Sentry Turret (ability) didn’t agro on Super Minions
  2. Fixed bug – Swapping weapons while using Heat Ray (or Freeze Ray) doesn’t properly “End / Cancel” the ability
  3. Fixed Bug – revenant bots wouldn’t craft items

Join us for community playtesting on Wednesdays and Saturdays @ 7 PM EST!