New Content
- New Secondary weapon – Rogue Shotgun.
 - New VFX and SFX on Assassin Edge passive.
 - New VFX for Emergency Shields.
 - New VFX for Poison Bubble.
 
Balance Changes
- Shield Recharge – No longer restores a percentage of missing shields, no longer scales with AP, now restores a flat amount of shields.
 - Biofuel Convertor – Drastically increased the healing ratio but added an internal 1 second cooldown to the effect proc. (hint – build with high energy cost abilities, prioritize energized life steal for Ray and Flamethrower builds.)
 - Wrist Rocket – Gained an additional 100% Weapon Damage scaling on top of the Energy Damage scaling it already had.
 - Reworked Structure Damage – Bonus Weapon Damage will now apply to structures
 - Fang SMG – Structure Damage reduced
 
Bug Fixes & QoL
- Double clicking to equip abilities in the loadout editor now automatically applies them to the highlighted slot
 - “You have unspent ichor” hint no longer covers crafting UI
 - Crafting UI now has a “Recommended” item set
 - Added more hint tooltips for new players
 
Hotfix 0.15.1.2674
- New VFX for Toxin Grenade
 - Fixed bug with Minion structure damage
 - Lifesteal Augment – Ichor Cost lowered to (450, 550, 650, 750, 850) was (550, 650, 750, 850, 950)
 - Stun Charge – stun Duration increased to (0.9, 1.0, 1.1, 1.2, 1.3) seconds was (0.8, 0.9, 1.0, 1.1, 1.2). Increased Energy Cost to 45 (was 40)
 - Fixed bug with spawn doors not opening.
 - Added new jungle terminals to all lanes (no minions at these terminals).