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New Content

  1. New Secondary weapon – Rogue Shotgun.
  2. New VFX and SFX on Assassin Edge passive.
  3. New VFX for Emergency Shields.
  4. New VFX for Poison Bubble.

Balance Changes

  1. Shield Recharge – No longer restores a percentage of missing shields, no longer scales with AP, now restores a flat amount of shields.
  2. Biofuel Convertor – Drastically increased the healing ratio but added an internal 1 second cooldown to the effect proc. (hint – build with high energy cost abilities, prioritize energized life steal for Ray and Flamethrower builds.)
  3. Wrist Rocket – Gained an additional 100% Weapon Damage scaling on top of the Energy Damage scaling it already had.
  4. Reworked Structure Damage – Bonus Weapon Damage will now apply to structures
  5. Fang SMG – Structure Damage reduced

Bug Fixes & QoL

  1. Double clicking to equip abilities in the loadout editor now automatically applies them to the highlighted slot
  2. “You have unspent ichor” hint no longer covers crafting UI
  3. Crafting UI now has a “Recommended” item set
  4. Added more hint tooltips for new players


  1. New VFX for Toxin Grenade
  2. Fixed bug with Minion structure damage
  3. Lifesteal Augment – Ichor Cost lowered to (450, 550, 650, 750, 850) was (550, 650, 750, 850, 950)
  4. Stun Charge – stun Duration increased to (0.9, 1.0, 1.1, 1.2, 1.3) seconds was (0.8, 0.9, 1.0, 1.1, 1.2). Increased Energy Cost to 45 (was 40)
  5. Fixed bug with spawn doors not opening.
  6. Added new jungle terminals to all lanes (no minions at these terminals).