- New Secondary weapon – Rogue Shotgun.
- New VFX and SFX on Assassin Edge passive.
- New VFX for Emergency Shields.
- New VFX for Poison Bubble.
- Shield Recharge – No longer restores a percentage of missing shields, no longer scales with AP, now restores a flat amount of shields.
- Biofuel Convertor – Drastically increased the healing ratio but added an internal 1 second cooldown to the effect proc. (hint – build with high energy cost abilities, prioritize energized life steal for Ray and Flamethrower builds.)
- Wrist Rocket – Gained an additional 100% Weapon Damage scaling on top of the Energy Damage scaling it already had.
- Reworked Structure Damage – Bonus Weapon Damage will now apply to structures
- Fang SMG – Structure Damage reduced
Bug Fixes & QoL
- Double clicking to equip abilities in the loadout editor now automatically applies them to the highlighted slot
- “You have unspent ichor” hint no longer covers crafting UI
- Crafting UI now has a “Recommended” item set
- Added more hint tooltips for new players
- New VFX for Toxin Grenade
- Fixed bug with Minion structure damage
- Lifesteal Augment – Ichor Cost lowered to (450, 550, 650, 750, 850) was (550, 650, 750, 850, 950)
- Stun Charge – stun Duration increased to (0.9, 1.0, 1.1, 1.2, 1.3) seconds was (0.8, 0.9, 1.0, 1.1, 1.2). Increased Energy Cost to 45 (was 40)
- Fixed bug with spawn doors not opening.
- Added new jungle terminals to all lanes (no minions at these terminals).