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New Content

  1. Rocket Rifle – prototype
  2. Large Launcher – prototype
  3. New Skin Materials

Balance Changes

  1. Armor Gear Specialization – scaling reduced to +7 per 5 Gear Power (was +10 Armor per 5 Gear Power)
  2. Rogue Shotgun structure damage multiplier lowered to (30%) was (60%)
  3. Poison Dart damage type switched to True Damage (was Energy Damage)
  4. Assassin Edge – bonus damage from triggered passive lowered to (40% to 60%) was (50% to 90%)

Bug Fixes

  1. Darkness Orb ability – outside of sphere now tinted based on enemy / ally allegiance
  2. Casting an ability while swapping weapons will no longer freeze the weapon swap animation