The path notes are here for Update 0.6.8.4614. We reworked the map, and fixed a few things in the UI. Here’s everything we did:
- City Map reworked. Several sections removed, making the overall map size smaller
- Lighting improvements
- Fixed ability store not closing when entering a map.
- Added (buggy) agro priority system for turrets / towers
- Fixed bugs with recalling
- Lens flare on the Orbital Strike particle VFX reduced by 90%
- Minions will now (sometimes, its a bit buggy) ignore invisible characters
- Constuctor Matrix now only goes up to Tier 3 (previously went up to Tier 5).
- Increased metal cost of upgrading Weapon Damage Booster from (200,300,400,500,600,700) to (200,400,600,800,1000,1200)
- Some abilities are now temporarily unlocked as part of a Weekly Rotation system
- Cosmetic and ability editors and stores now refresh after a purchase
- Lobby Menu now has a Settings button