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Patch Notes

Patch Notes for Update

By January 22, 2020No Comments

The path notes are here for Update We reworked the map, and fixed a few things in the UI. Here’s everything we did:

  1. City Map reworked. Several sections removed, making the overall map size smaller
    1. Lighting improvements
  2. Fixed ability store not closing when entering a map.
  3. Added (buggy) agro priority system for turrets / towers
  4. Fixed bugs with recalling
  5. Lens flare on the Orbital Strike particle VFX reduced by 90%
  6. Minions will now (sometimes, its a bit buggy) ignore invisible characters
  7. Constuctor Matrix now only goes up to Tier 3 (previously went up to Tier 5).
  8. Increased metal cost of upgrading Weapon Damage Booster from (200,300,400,500,600,700) to (200,400,600,800,1000,1200)
  9. Some abilities are now temporarily unlocked as part of a Weekly Rotation system
  10. Cosmetic and ability editors and stores now refresh after a purchase
  11. Lobby Menu now has a Settings button