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This is a small patch to fix a major bug with Armor items, and also addresses balance concerns with Shield items

Stat Changes

  1. Increased Hunter Boss health to 5000 (was 500)
  2. Decreased Aerial Boss Health to 5000 (was 50,000)
  3. Both bosses now use a weapon with 80 damage, 300 Rate of Fire
  4. Set “Shield Regen Delay” for the following items:
    1. Energized Shields – 6 seconds
    2. Fast Charging Shields – 4 seconds
    3. Resistor Shields – 6 seconds
    4. Shield Recycler – 6 seconds
    5. Shielded Plate – 6 seconds
    6. Heavy Shielding – 10 seconds
    7. Light Shielding – 4 seconds
  5. Jet Pack – increased Metal Cost to (300, 500, 700, 900, 1100) was (200, 300, 400, 500, 600)

Bug Fixes

  1. Fixed game breaking bug where all items had 0 Armor
  2. Fixed misaligned columns in Match Leaderboard

Miscellaneous

  1. Shield Regen Delay reworked to be a sum of the Regen Delay stat, instead of a product (multiplication based formula)