This small mid week patch fixes the Ichor costs of three support abilities, reworks headshot damage, and introduces Critical Hit Rate as a weapon mechanic.
- Critical Striker – Enables Critical Hit Rate for weapons with a +50% bonus damage
- Fixed Ichor costs for Healing Aura, Healing Dart, and Energy Transfer abilities
- Hit scan weapons now have a flat linear Bonus Damage for Headshots
- Implemented Critical Hit Rate mechanic – Every Nth weapon attack will deal Critical Damage (whatever your weapon’s critical multiplier is), regardless of body shot or head shot.
- New items will increase the frequency (lowers N in the above formula) and increase the Critical Multiplier