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This small mid week patch fixes the Ichor costs of three support abilities, reworks headshot damage, and introduces Critical Hit Rate as a weapon mechanic.

New Content

  1. Critical Striker – Enables Critical Hit Rate for weapons with a +50% bonus damage

Bug Fixes

  1. Fixed Ichor costs for Healing Aura, Healing Dart, and Energy Transfer abilities


  1. Hit scan weapons now have a flat linear Bonus Damage for Headshots
  2. Implemented Critical Hit Rate mechanic – Every Nth weapon attack will deal Critical Damage (whatever your weapon’s critical multiplier is), regardless of body shot or head shot.
    1.  New items will increase the frequency (lowers N in the above formula) and increase the Critical Multiplier