This patch is on the smaller side because most of the content we had prepared for this update actually got released in Update 0.10.12 as a mid-week patch.
- Launcher Standard Core – Armor Piercing decreased to 30 (was 450)
- Launcher Single Rocket – Armor Piercing decreased to 100 (was 450)
- Burning Status now deals Energy Damage (was physical damage)
- This affects Flamethrower, Incendiary Rounds, and Fire Grenade
- Shock Grenade now deals Energy Damage
- Fixed bug – projectile weapons (Rocket launchers) would show an Orange Hit Flash as if they had a Critical Hit even when they have 0% critical multiplier.
- Fixed bugs with some combinations of Splash damage / Structure Damage / Energy Damage