Stat Changes
- Decreased mana cost of Viper Rounds to 15 at all levels
- Added 20% Ability Power scaling to Viper Rounds and Incendiary Rounds
- Healing Capstone now heals self for 10 health every 3 seconds
- Regen Carapace – Healing per second increased to (2, 4, 6, 8, 10) was (2, 3, 4, 5, 6)
Bug Fixes
- Reduced Orbital Strike blue warning circle from 5 seconds to 1 second
- Removed Minion Health Boost item, which wasn’t supposed to be added back
- Fixed bug – Towers and Turrets don’t agro on Super Minions
- Maybe fixed lobby crashing bug?
Miscellaneous
- Bonus weapon damage is now visible in the character stats detail panel
- Added Ability Power tag to Energy Scavenger
- Healing Capstone now has Health crafting tag
- Enemy terminals can no longer be destroyed