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Stat Changes

  1. Poison Dart – cool down increased to 14 seconds (was 12). Poison status duration increased to 4 seconds (was 3)
  2. increased radius of Toxin Grenade to 6 meters (was 4 meters)
  3. Toxin Grenade – poison status duration decreased to 3 seconds (was 5). Damage per second changed to (100, 110, 120, 130, 140)
  4. Shockwave Ability – increased duration to 2 seconds (for all tiers). Flattened energy cost to 20 for all tiers.
  5. Flash Grenade – duration decreased to (2, 2.5, 3, 3.5, 4) seconds, was (1, 2, 3, 4, 5)
  6. Orbital Strike – energy cost decreased to (20, 23, 26, 29, 21) was (25, 30, 35, 40, 45)
  7. Dash Ability – increased cool down to (11, 10, 9, 8, 7) was (10, 9, 8, 7, 6). Lowered energy cost to 12 (was 15)
  8. Invisibility Cloak – Energy cost flattened to 50. Cool down increased to (25, 24, 23, 22, 21) was (20,20,20,20,20)

Quality of Life

  1. Animated boss orb pickups
  2. Adjusted opacity and intensity of AOE warning circles