Balance Changes
- Vanguard Plating now grants 50/60/70/80/90 on unit kills
- Frag Grenade now scales with 160% bonus weapon damage instead of ability power
- Energy Scavenger energy damage life steal increased from 3/5/7/9/11% to 6/10/14/18/22%
- Riot Shield cooldown reduced to 10s ending the cast without the shield taking any damage reduces this CD further down to 5s
- Shockwave ability radius increased to 15m from 10m
- Healing Burst radius increased to 20m from 10m
- Micro rockets now has a hybrid 30% AP 35% AD scaling
Bug Fixes
- Fixed a bug in lobby causing UI to overlap in loadout editor
- Changing loadout colors in lobby works now
- Clients will now see their cosmetics change in real time if they are adjusted in lobby
- Patched some holes in Garden area
- Shooting range no longer waits 30 seconds to give players unlimited Ichor
- More misc. bugfixes related to customization
- Improved grenade trajectory indicator and AoE visual
- Fixed jungle camps not resetting aggro if they kill a target
- Increased attenuation for footstep SFX
- Multiple tooltip fixes for several items
- Fixed earning credits
- Fixed bug in shop UI
New Stuff
- New building geometry in pipe lane and train lane