Balance Changes
- All Armor and Energy Resistance Items had their respective resistance stats increased by 5
- Reworked damage reduction from resistances to be more effective against burst damage and less effective against low consistent damage
- Orbital Strike Cool down increased by 1.5s and delay before projectile hit increased by 0.5s
- Jungle camp healing ramps up over time
New Content
- Teleport – After a short channel allows the user to blink to the targeted location
Bug Fixes & QoL
- Fixed scaffolding collision
- Delta Strike now shows as a control ability when filter is applied
- Dynamic tooltip implemented for Micro Rockets
- Tooltip on Incendiary Rounds now states it counts as a reload
- Item Crafting search bar now supports searching for a tag
- Teleport SFX are no longer global
- Fixed Healing Burst tiers 2-5 so that they will now heal allies as intended
- Load out editor will now make use of dynamic tool tips
- Item Sets editor now also shows item tool tips
- Fixed a couple visual bugs with Invisibility Cloak
- Possible fix for turrets taking damage when they are not aggro
- Jungle Camp aggro is displayed as a white bar under their HP bars
- Tossing a grenade while dodge rolling should no longer lock up guns