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New Content

  1. Weapon – “Scythe” Carbine
  2. Ability – Smart Gun
  3. Ability – Poison Dart
  4. Ability – Healing Dart

Stat Changes

  1. Revolver – Increased rate of fire to 310 from 295 lowered draw time from 0.6s to 0.4s
  2. Jungle Minion – Aggro detection perception radius reduced to 40-45 meters from 60-65 meters
  3. Hunter/Angel boss weapons – damage reduced to 80 from 90 rate of fire to 250 from 300 and armor penetration reduced to 2 from 8
  4. Sniper Rifle – Rate of fire increased to 130 from 120 and recoil reduced
  5. Riot Shield – now gains 100% of the casters armor and 30% of the casters max HP
  6. Minion Waves – removed armor pen scaling per wave and lowered the damage multiplier per wave from 2.7% to 2.4%
  7. Frag Grenade – Weapon Damage scaling increased from 160% to 200%

Bug Fixes

  1. Fixed a bug where creating a new loadout then clicking exit instead of continuing will hide main menu
  2. Fixed a bug where holding LMB while reloading would cause you to skip SFX/VFX/Recoil

QoL

  1. Increased footstep SFX volume
  2. Added warning text to lobby menu explaining there is a bug causing servers to crash
  3. Improved scope texture