New Content
- Weapon – “Scythe” Carbine
- Ability – Smart Gun
- Ability – Poison Dart
- Ability – Healing Dart
Stat Changes
- Revolver – Increased rate of fire to 310 from 295 lowered draw time from 0.6s to 0.4s
- Jungle Minion – Aggro detection perception radius reduced to 40-45 meters from 60-65 meters
- Hunter/Angel boss weapons – damage reduced to 80 from 90 rate of fire to 250 from 300 and armor penetration reduced to 2 from 8
- Sniper Rifle – Rate of fire increased to 130 from 120 and recoil reduced
- Riot Shield – now gains 100% of the casters armor and 30% of the casters max HP
- Minion Waves – removed armor pen scaling per wave and lowered the damage multiplier per wave from 2.7% to 2.4%
- Frag Grenade – Weapon Damage scaling increased from 160% to 200%
Bug Fixes
- Fixed a bug where creating a new loadout then clicking exit instead of continuing will hide main menu
- Fixed a bug where holding LMB while reloading would cause you to skip SFX/VFX/Recoil
QoL
- Increased footstep SFX volume
- Added warning text to lobby menu explaining there is a bug causing servers to crash
- Improved scope texture