Update 0.1.6 has been released. This update adds teleporters that players can build and use to quickly travel across the map. It also aims to address a variety of bugs, and improves balancing for many gun stats. See below for all the details.
- While character is Swapping Weapon, HUD Reticule is now set to hidden
- Fixed collision problems with left handed corner ramp
- Fixed bug where guns could shoot through RawResourceZones.
- Possible fix for clients spawning giant guns
- Moved some buildings around in SmallMap
- Wrapped ActiveGunMods and AvailableGunMods together in a vertical box, with a spacer, to fix issue with overlapping text and buttons
- Implemented buildable teleporters. Very rough prototype!
- Reworked fort and vehicle interact prompts to be part of HUD
- Slightly adjusted drone “first person” camera location so that it is fully inside the capsule collisider, to fix bug where it could clip inside of other meshes in the world
- Hid the “available mods” in gun modding UI when player is not at a table that would allow them to equip them So if you opened the UI while “in the field” all you would see is the stats and current mods
- Improved replication for WallWith Door. Still doesn’t work perfectly, but players seem to at least be able to open / close doors that they personally built, and the open / close animation is multicasted
- Gun Stat Balancing
- Changed Damage on RailReceiver from 30 to 17
- Changed CriticalMultiplier on SniperBarrel from 1.1 to 1.5
- Changed Equiptime on SniperBarrel from 1.0 to 1.7
- Changed EquipTime on AutoBurst from 1.0 to 1.5
- Changed EquipTime on AutoShotgun from 5 to 2.6
- Changed EquipTime on FettBarrel from 1.0 to 0.8
- Changed EquipTime on LongBarrel from 1.0 to 1.5
- Changed EquipTime on LongShotgunBarrel from 1.0 to 2.0
- Changed EquipTime on MediumBarrel from 1.0 to 1.4
- Changed EquipTime on MediumShotgunBarrel from 1.0 to 1.8
- Changed EquipTime on ShortBarrel from 1.0 to 0.5
- Changed EquipTime on ShortShotgunBarrel from 1.0 to 0.8
- Changed EquipTime on StandardBurstBarrel from 1.0 to 1.6
- Changed EquipTime on TripleBurstBarrel from 1.0 to 1.5