Patch Notes

Patch Notes for Update 0.1.6

By December 3, 2018No Comments

Update 0.1.6 has been released. This update adds teleporters that players can build and use to quickly travel across the map. It also aims to address a variety of bugs, and improves balancing for many gun stats. See below for all the details.

  1. While character is Swapping Weapon, HUD Reticule is now set to hidden
  2. Fixed collision problems with left handed corner ramp
  3. Fixed bug where guns could shoot through RawResourceZones.
  4. Possible fix for clients spawning giant guns
  5. Moved some buildings around in SmallMap
  6. Wrapped ActiveGunMods and AvailableGunMods together in a vertical box, with a spacer, to fix issue with overlapping text and buttons
  7. Implemented buildable teleporters. Very rough prototype!
  8. Reworked fort and vehicle interact prompts to be part of HUD
  9. Slightly adjusted drone “first person” camera location so that it is fully inside the capsule collisider, to fix bug where it could clip inside of other meshes in the world
  10. Hid the “available mods” in gun modding UI when player is not at a table that would allow them to equip them So if you opened the UI while “in the field” all you would see is the stats and current mods
  11. Improved replication for WallWith Door. Still doesn’t work perfectly, but players seem to at least be able to open / close doors that they personally built, and the open / close animation is multicasted
  12. Gun Stat Balancing
    1. Changed Damage on RailReceiver from 30 to 17
    2. Changed CriticalMultiplier on SniperBarrel from 1.1 to 1.5
    3. Changed Equiptime on SniperBarrel from 1.0 to 1.7
    4. Changed EquipTime on AutoBurst from 1.0 to 1.5
    5. Changed EquipTime on AutoShotgun from 5 to 2.6
    6. Changed EquipTime on FettBarrel from 1.0 to 0.8
    7. Changed EquipTime on LongBarrel from 1.0 to 1.5
    8. Changed EquipTime on LongShotgunBarrel from 1.0 to 2.0
    9. Changed EquipTime on MediumBarrel from 1.0 to 1.4
    10. Changed EquipTime on MediumShotgunBarrel from 1.0 to 1.8
    11. Changed EquipTime on ShortBarrel from 1.0 to 0.5
    12. Changed EquipTime on ShortShotgunBarrel from 1.0 to 0.8
    13. Changed EquipTime on StandardBurstBarrel from 1.0 to 1.6
    14. Changed EquipTime on TripleBurstBarrel from 1.0 to 1.5