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Patch Notes

Patch Notes for Update

By January 21, 2019No Comments

This update attempts to balance gun mod stats and minion health. Additionally, it introduces a rough prototype for a smaller, 3-lane map called LaneMap. We are experimenting with different map sizes and styles to find an ideal size forĀ Revn‘s matches.

Here are the full details for Update

  1. Continued making environment additions to SmallMap
  2. Added the “Heavy Rocket Barrel”, a super high damage barrel with low rate of fire and very slow bullet speed, designed for taking out stronghold walls
  3. Increased Metal resource inventory limit to 1000 (was 100)
  4. Players can now win a match.
    1. First team to reach 500 points wins.
    2. Points are gained by controlling Objective Zones.
    3. A victory message will be displayed for a few seconds.
    4. The game does not end or transition after a victory, however. We are still working on that!
  5. Changed BulletSpeed on SniperBarrel from 1800 to 4000
  6. Changed FalloffIncrement on SniperBarrel from 200 to 250
  7. Changed Widow Scope Special Trait so that it gives -50% RoF when aiming instead of -50 added
  8. Lowered minion health to 50 (was 100)
  9. Increased Metal Cost for Heavy Mag and Deadeye Receiver to 90 Metal
  10. Added a setting for mouse look sensitivity while aiming down sights
    1. Default is 45 for regular looking and 25 for aiming down sights
  11. Created LaneMap
  12. Added Lane Map to Lobby UI

The community playtest session will be on Wednesday, January 23rd, at 5:00 pm to 7:00 pm EST. You can also watch it live on my Twitch channel.

Hope to see you there!

Silas Talley, Creative Director