- Changed colors of health bars and shield bars in HUD
 - Added Force Field Fence, a player built object that blocks projectiles but not movement
 - Increased detection range of regular and barrage turrets to 4000 (was 2000)
 - Barrage turret now has its own art assets and animations
 - Fixed bug where Skimmer Boots used double the intended mana
 - Fixed bug where turrets agro on friendly players when they are first built.
 - Barrage turret time to build reset to 30 seconds (was 3 seconds for testing reasons)
 - Reworked minimap POI so that enemies are orange (was red)
 - Added system for players to repair buildings
 - Reworked health bars for enemies and allies to appear over actor heads
 - Improved No Lane Map roads and other art assets
 - Adjusted position of some resource terminals so they aren’t stuck inside buildings
 - Fixed animation bugs for riot shield and drone screen deploy
 - Fixed bug where players couldn’t demolish ally buildings
 - Fixed bug where all minions cost 50 metal instead of their intended cost
 - Added Riot Shield tiers 3-5