Some highlights from this patch: Replay viewing is here (although certainly buggy). Ability crafting is now restricted by loadouts. Lots of bug fixes, and hopefully some optimization improvements. Full patch notes:
- Placeholder art added to the Nexus that expands how much space it takes up on ground
- Replay Browser and Replay Viewer added
- Loadouts System now restricts what abilities a player can craft during a match
- Added Armor Enhancer Panel fort object (boosts Armor by 10 for any players standing on it)
- Lighting and Fog optimization in City Map
- UI improvements for Spectating. Players can now cycle through all of their team mates while spectating and waiting to respawn
- Audio settings are now actually saved when restarting the game
- Rate of fire has been adjusted for all weapons and parts. Barrels now have the primary rate of fire stat, while Cores have a percentage modifier for Rate of Fire
- Heavy Cannon Barrel Splash damage increased to 10 (was 8)
- Fixed bug where Lobby “swap player team” button didn’t work
- Dead players will appear on the minimap as an “X”
- Fixed where Terminal doesnt refill with resources (Happens when 2 opposing players are standing next to terminal with a drill, and one of the players destroys the drill.)
- Added Progress Rewards page. After a match ends, players will see how much ELO they gained or lost, and what their Mastery XP progress is
- Improved UI for recording replays
- Improved UI for choosing role in Lobby
- New keybinding settings UI. Should actually save your custom keybinds when restarting the game
- Improved some loading screen UI (added border to hints box)
- Removed customize appearance from armor crafting menu. Players will need to customize their appearance from the main menu before joining a match now.
- Fixed weird blurring in escape menu
- Cleaned up some old assets, so the install size of the game will shrink from 3.3 GB to 3.2 GB