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Patch Notes

Patch Notes for Update 0.10.1

By August 31, 2020October 4th, 2020No Comments

We’re releasing a small balance patch to address concerns raised during the playtest this afternoon. Mainly focused on knocking down Burst Rifle from its dominant position as the best all-around weapon in the game.

Stat Changes

  1. Burst Rifle – damage decreased to 120 (was 135)
  2. Burst Rifle – Auto Core – Standard Magazine size decreased to 15 (was 30)
  3. Burst Rifle Auto Core cost increased to 300 (was 100)
  4. Burst Rifle Frame – Cost increased to 500 (was 400)
  5. Burst Rifle Double Mag – cost increased to 300 (was 100), ammo capacity set to 30
  6. Burst Rifle Quick Mag – cost increased to 300 (was 100), ammo capacity to 15
  7. Hunter Boss health increased to 10,000 (was 500, oops)
  8. Shotgun mobility stat (movement multiplier) increased to 1.1 (was 0.95)
  9. Flamethrower ability – burning damage per second increased to (90, 100, 110, 120, 130) was (30, 50, 70, 90, 110). Cooldown increased to 12 seconds (was 10)
  10. Damage Booster – Metal Cost increased to (200, 450, 700, 950, 1200) was (200, 450, 700, 750, 800)