New Content
- Spawn particles for sentry turret
- Turret Aggro VFX
Balance Changes
- Weapon Damage changed to Weapon Power
- Incendiary Rounds – Weapon Power scaling reduced to (80%) was (100%)
- Emergency Shields – Cooldown increased to (50s) from (30s)
- Teleport – Cast time increased from (3s) to (4s)
- Chronostep – Movespeed reduced to (4/8/12/16/20) from (10/15/20/25/30)
- Lance (Rocket Rifle) – Direct hit damage increased to (70) from (20) Structure Damage decreased to (1.5x) from (5x)
- Towers – Ramping Damage increased to (60%) per shot from (30%) per shot
- Nano-Weave – Max HP reduced to (300/400/500/600/700) from (500/700/900/1100/1300)
- Minions – Move speed increased to (400) from (350)
- Scythe (Carbine) – Weapon Power scaling reduced to (85%)
- Spire (Sniper Rifle) – Weapon Power scaling increased to (200%)
- Halberd (Burst Rifle) – Weapon Power scaling increased to (115%)
Bug Fixes
- Angel Hitbox Fix
- Reaper Clip now heals players for the proper amount on minion kills
- Unlocking an ability no longer removes equipped abilities
- Smash VFX are now properly blocked by barriers