Skip to main content

New Content

  1. Spawn particles for sentry turret
  2. Turret Aggro VFX

Balance Changes

  1. Weapon Damage changed to Weapon Power
  2. Incendiary Rounds – Weapon Power scaling reduced to (80%) was (100%)
  3. Emergency Shields – Cooldown increased to (50s) from (30s)
  4. Teleport – Cast time increased from (3s) to (4s)
  5.  Chronostep – Movespeed reduced to (4/8/12/16/20) from (10/15/20/25/30)
  6. Lance (Rocket Rifle) – Direct hit damage increased to (70) from (20) Structure Damage decreased to (1.5x) from (5x)
  7. Towers – Ramping Damage increased to (60%) per shot from (30%) per shot
  8. Nano-Weave – Max HP reduced to (300/400/500/600/700) from (500/700/900/1100/1300)
  9. Minions – Move speed increased to (400) from (350)
  10. Scythe (Carbine) – Weapon Power scaling reduced to (85%)
  11. Spire (Sniper Rifle) – Weapon Power scaling increased to (200%)
  12. Halberd (Burst Rifle) – Weapon Power scaling increased to (115%)

Bug Fixes

  1. Angel Hitbox Fix
  2. Reaper Clip now heals players for the proper amount on minion kills
  3. Unlocking an ability no longer removes equipped abilities
  4. Smash VFX are now properly blocked by barriers