- Changed colors of health bars and shield bars in HUD
- Added Force Field Fence, a player built object that blocks projectiles but not movement
- Increased detection range of regular and barrage turrets to 4000 (was 2000)
- Barrage turret now has its own art assets and animations
- Fixed bug where Skimmer Boots used double the intended mana
- Fixed bug where turrets agro on friendly players when they are first built.
- Barrage turret time to build reset to 30 seconds (was 3 seconds for testing reasons)
- Reworked minimap POI so that enemies are orange (was red)
- Added system for players to repair buildings
- Reworked health bars for enemies and allies to appear over actor heads
- Improved No Lane Map roads and other art assets
- Adjusted position of some resource terminals so they aren’t stuck inside buildings
- Fixed animation bugs for riot shield and drone screen deploy
- Fixed bug where players couldn’t demolish ally buildings
- Fixed bug where all minions cost 50 metal instead of their intended cost
- Added Riot Shield tiers 3-5